|
| | ossimOpjJp2Writer () |
| |
| | ossimOpjJp2Writer (const ossimString &typeName) |
| |
| virtual | ~ossimOpjJp2Writer () |
| |
| virtual ossimString | getShortName () const |
| |
| virtual ossimString | getLongName () const |
| |
| virtual ossimString | getClassName () const |
| |
| virtual void | getImageTypeList (std::vector< ossimString > &imageTypeList) const |
| | void getImageTypeList(std::vector<ossimString>& imageTypeList)const More...
|
| |
| virtual bool | isOpen () const |
| |
| virtual bool | open () |
| |
| virtual void | close () |
| |
| virtual bool | saveState (ossimKeywordlist &kwl, const char *prefix=0) const |
| | saves the state of the object. More...
|
| |
| virtual bool | loadState (const ossimKeywordlist &kwl, const char *prefix=0) |
| | Method to the load (recreate) the state of an object from a keyword list. More...
|
| |
| virtual void | setProperty (ossimRefPtr< ossimProperty > property) |
| | Will set the property whose name matches the argument "property->getName()". More...
|
| |
| virtual ossimRefPtr< ossimProperty > | getProperty (const ossimString &name) const |
| |
| virtual void | getPropertyNames (std::vector< ossimString > &propertyNames) const |
| | Pushes this's names onto the list of property names. More...
|
| |
| virtual ossimString | getExtension () const |
| | Returns a 3-letter extension from the image type descriptor (theOutputImageType) that can be used for image file extensions. More...
|
| |
| virtual bool | getOutputHasInternalOverviews (void) const |
| | Examples of writers that always generate internal overviews are ossim_kakadu_jp2 and ossim_kakadu_nitf_j2k. More...
|
| |
| bool | hasImageType (const ossimString &imageType) const |
| |
| virtual bool | writeStream () |
| | Method to write the image to a stream. More...
|
| |
| virtual bool | setOutputStream (std::ostream &stream) |
| | Sets the output stream to write to. More...
|
| |
| | ossimImageFileWriter (const ossimFilename &filename=ossimFilename(), ossimImageSource *inputSource=0, ossimObject *owner=0) |
| | The writer will own the sequencer. More...
|
| |
| virtual | ~ossimImageFileWriter () |
| |
| virtual ossimObject * | getObject () |
| |
| virtual const ossimObject * | getObject () const |
| |
| virtual void | setTileSize (const ossimIpt &tileSize) |
| | Sets the output image tiling size if supported by the writer. More...
|
| |
| virtual bool | writeEnviHeaderFile () |
| | Will write an envi header file. More...
|
| |
| virtual bool | writeErsHeaderFile () |
| | Will write an ER Mapper header file. More...
|
| |
| virtual bool | writeExternalGeometryFile () |
| | Will write an external geometry file. More...
|
| |
| virtual bool | writeFgdcFile () |
| | Will write an fgdc file. More...
|
| |
| virtual bool | writeHistogramFile () |
| | Returns true on success, false on error. More...
|
| |
| virtual bool | writeJpegWorldFile () |
| | Will write a jpeg world file. More...
|
| |
| virtual bool | writeOverviewFile (ossim_uint16 tiff_compress_type=1, ossim_int32 jpeg_compress_quality=75, bool includeR0=false) |
| | Write out an ossim overview file from the source_file. More...
|
| |
| virtual bool | writeReadmeFile () |
| | Will write a readme file. More...
|
| |
| virtual bool | writeTiffWorldFile () |
| | Will write a world file. More...
|
| |
| virtual bool | writeWorldFile () |
| | Will write a world file. More...
|
| |
| virtual bool | writeMetaDataFiles () |
| | Convenience method that calls meta data write methods that are flagged to be called. More...
|
| |
| virtual void | setAreaOfInterest (const ossimIrect &inputRect) |
| |
| virtual void | changeSequencer (ossimImageSourceSequencer *sequencer) |
| | Sets the sequencer and connects it to the input of this. More...
|
| |
| virtual ossimImageSourceSequencer * | getSequencer () |
| |
| virtual void | initialize () |
| | Initialize method. More...
|
| |
| virtual bool | execute () |
| | Calls: writeFile() writeMetaDataFiles() More...
|
| |
| virtual bool | setOutputStream (ossimRefPtr< ossimOStream > stream) |
| | Sets the output stream to write to. More...
|
| |
| virtual ossimRefPtr< ossimOStream > | getOutputStream () const |
| | Method to return the stream attached to output. More...
|
| |
| virtual void | setPercentComplete (double percentComplete) |
| |
| virtual void | setOutputImageType (ossim_int32 type) |
| |
| virtual void | setOutputImageType (const ossimString &type) |
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| virtual ossim_int32 | getOutputImageType () const |
| |
| virtual ossimString | getOutputImageTypeString () const |
| |
| virtual void | setOutputName (const ossimString &outputName) |
| |
| virtual void | setFilename (const ossimFilename &file) |
| |
| virtual const ossimFilename & | getFilename () const |
| |
| virtual bool | canConnectMyInputTo (ossim_int32 inputIndex, const ossimConnectableObject *object) const |
| | required to be overriden by derived classes More...
|
| |
| virtual void | disconnectInputEvent (ossimConnectionEvent &event) |
| |
| virtual void | connectInputEvent (ossimConnectionEvent &event) |
| |
| virtual void | propertyEvent (ossimPropertyEvent &event) |
| |
| virtual bool | getWriteImageFlag () const |
| | Control flags... More...
|
| |
| virtual bool | getWriteHistogramFlag () const |
| |
| virtual bool | getWriteOverviewFlag () const |
| |
| virtual bool | getScaleToEightBitFlag () const |
| |
| virtual bool | getWriteEnviHeaderFlag () const |
| |
| virtual bool | getWriteErsHeaderFlag () const |
| |
| virtual bool | getWriteExternalGeometryFlag () const |
| |
| virtual bool | getWriteFgdcFlag () const |
| |
| virtual bool | getWriteJpegWorldFileFlag () const |
| |
| virtual bool | getWriteReadmeFlag () const |
| |
| virtual bool | getWriteTiffWorldFileFlag () const |
| |
| virtual bool | getWriteWorldFileFlag () const |
| |
| virtual void | setWriteImageFlag (bool flag) |
| |
| virtual void | setWriteOverviewFlag (bool flag) |
| |
| virtual void | setWriteHistogramFlag (bool flag) |
| |
| virtual void | setScaleToEightBitFlag (bool flag) |
| |
| virtual void | setWriteEnviHeaderFlag (bool flag) |
| |
| virtual void | setWriteErsHeaderFlag (bool flag) |
| |
| virtual void | setWriteExternalGeometryFlag (bool flag) |
| |
| virtual void | setWriteFgdcFlag (bool flag) |
| |
| virtual void | setWriteJpegWorldFile (bool flag) |
| |
| virtual void | setWriteReadme (bool flag) |
| |
| virtual void | setWriteTiffWorldFile (bool flag) |
| |
| virtual void | setWriteWorldFile (bool flag) |
| |
| virtual ossim_uint16 | getOverviewCompressType () const |
| |
| virtual ossim_int32 | getOverviewJpegCompressQuality () const |
| |
| virtual void | setOverviewCompressType (ossim_uint16 type) |
| |
| virtual void | setOverviewJpegCompressQuality (ossim_int32 quality) |
| |
| virtual bool | addListener (ossimListener *listener) |
| | Overrides base "addListener" this will capture the pointer and then call the base class "addListener". More...
|
| |
| virtual bool | removeListener (ossimListener *listener) |
| | Overrides base "removeListener". More...
|
| |
| virtual void | setPixelType (ossimPixelType type) |
| | If "point" the coordinate tie points are relative to the center of the pixel. More...
|
| |
| virtual void | setPixelType (const ossimString &type) |
| | If "point" the coordinate tie points are relative to the center of the pixel. More...
|
| |
| virtual ossimPixelType | getPixelType () const |
| |
| virtual void | getPixelTypeString (ossimString &type) const |
| |
| | ossimImageWriter (ossimObject *owner=NULL) |
| |
| | ossimImageWriter (ossimObject *owner, ossim_uint32 numberOfInputs, ossim_uint32 numberOfOutputs, bool inputListIsFixed, bool outputListIsFixed) |
| |
| virtual | ~ossimImageWriter () |
| |
| virtual bool | setViewingRect (const ossimIrect &aRect) |
| |
| virtual ossimIrect | getAreaOfInterest () const |
| |
| | ossimOutputSource (ossimObject *owner=NULL) |
| |
| | ossimOutputSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) |
| |
| virtual | ~ossimOutputSource () |
| |
| virtual bool | open (const ossimString &outputName) |
| |
| virtual const ossimString & | getOutputName () |
| |
| | ossimSource (ossimObject *owner=0) |
| |
| | ossimSource (ossimObject *owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) |
| |
| virtual | ~ossimSource () |
| |
| virtual bool | isSourceEnabled () const |
| |
| virtual void | enableSource () |
| |
| virtual void | disableSource () |
| |
| virtual bool | getEnableFlag () const |
| |
| virtual void | setEnableFlag (bool flag) |
| |
| virtual bool | isInitialized () const |
| |
| virtual void | setInitializedFlag (bool flag) |
| |
| virtual std::ostream & | print (std::ostream &out) const |
| | Outputs theErrorStatus as an ossimErrorCode and an ossimString. More...
|
| |
| | ossimConnectableObject (ossimObject *owner=0) |
| | Base constructor of this object. More...
|
| |
| | ossimConnectableObject (ossimObject *owner, ossim_int32 inputListSize, ossim_int32 outputListSize, bool inputListIsFixedFlag=true, bool outputListIsFixedFlag=true) |
| |
| virtual | ~ossimConnectableObject () |
| |
| void | setId (const ossimId &id) |
| | All connectable objects will have id's. More...
|
| |
| const ossimId & | getId () const |
| | Will allow us to get this object's id. More...
|
| |
| const ossimObject * | getOwner () const |
| | Fetches the current owner, most likely a container but not limited to one. More...
|
| |
| virtual void | changeOwner (ossimObject *owner) |
| | Permits changing the object's owner. More...
|
| |
| virtual void | setDescription (const ossimString &description) |
| |
| virtual ossimString | getDescription () const |
| |
| virtual bool | isConnected (ossimConnectableObjectDirectionType direction=CONNECTABLE_DIRECTION_INPUT) const |
| | will check the direction specified to see if all slots are full. More...
|
| |
| | OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findConnectableObject(const ossimId &id)) |
| |
| | OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(RTTItypeid typeId, ossimConnectableObjectDirectionType directionType, bool recurse=true)) |
| |
| | OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findObjectOfType(const ossimString &obj, ossimConnectableObjectDirectionType directionType, bool recurse=true)) |
| |
| | OSSIM_DEPRECATE_METHOD (virtual ossimConnectableObject *findInputObjectOfType(const ossimString &className)) |
| |
| virtual ossim_int32 | findInputIndex (const ossimConnectableObject *object) |
| | Return a valid index of the input list if the passed in object is found else return -1. More...
|
| |
| virtual ossim_int32 | findInputIndex (const ossimId &id) |
| | Return a valid index of the input list if the passed id is found else return -1. More...
|
| |
| virtual ossim_int32 | findOutputIndex (const ossimConnectableObject *object) |
| | Return a valid index of the output list if the passed in object is found else return -1. More...
|
| |
| virtual ossim_int32 | findOutputIndex (const ossimId &id) |
| | Return a valid index of the output list if the passed in object is found else return -1. More...
|
| |
| virtual ossim_int32 | getMyInputIndexToConnectTo (ossimConnectableObject *object) const |
| | Should return the first available index to connect to. More...
|
| |
| virtual ossim_int32 | getMyOutputIndexToConnectTo (ossimConnectableObject *object) const |
| | Should return the first available index to connect to. More...
|
| |
| virtual bool | canConnectMyOutputTo (ossim_int32 myOutputIndex, const ossimConnectableObject *object) const |
| | default implementation is to allow anyone to connect to us. More...
|
| |
| virtual void | disconnect (ossimConnectableObject *object=0) |
| | Will disconnect the object passed in. More...
|
| |
| virtual void | disconnect (const ossimId &id) |
| | Will disconnect the object passed in. More...
|
| |
| virtual ossimRefPtr< ossimConnectableObject > | disconnectMyInput (ossim_int32 inputIndex, bool disconnectOutputFlag=true, bool createEventFlag=true) |
| | Will disconnect the object at the given input index and generate a connection event. More...
|
| |
| virtual void | disconnectMyInput (ossimConnectableObject *input, bool disconnectOutputFlag=true, bool createEventFlag=true) |
| | Finds the index of the passed in input and calls disconnectMyInput(inputIndex, disconnectOutputFlag, createEventFlag);. More...
|
| |
| virtual void | disconnectMyInputs (ConnectableObjectList &inputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
| |
| virtual ossimRefPtr< ossimConnectableObject > | disconnectMyOutput (ossim_int32 outputIndex, bool disconnectInputFlag=true, bool createEventFlag=true) |
| | Will disconnect the object at the given output index and generate a connection event. More...
|
| |
| virtual void | disconnectMyOutput (ossimConnectableObject *output, bool disconnectInputFlag=true, bool createEventFlag=true) |
| | Will disconnect the output object. More...
|
| |
| virtual void | disconnectMyOutputs (ConnectableObjectList &outputList, bool disconnectOutputFlag=true, bool createEventFlag=true) |
| |
| virtual void | disconnectAllInputs () |
| | Will disconnect all of the input objects. More...
|
| |
| virtual void | disconnectAllOutputs () |
| | Will disconnect all of the output objects. More...
|
| |
| virtual ossim_int32 | connectMyInputTo (ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
| | Will try to connect this objects input to the passed in object. More...
|
| |
| virtual ossim_int32 | connectMyInputTo (ossim_int32 inputIndex, ossimConnectableObject *inputObject, bool makeOutputConnection=true, bool createEventFlag=true) |
| | Will connect the specified input to the passed in object. More...
|
| |
| virtual bool | connectMyInputTo (ConnectableObjectList &inputList, bool makeOutputConnection=true, bool createEventFlag=true) |
| |
| virtual ossim_int32 | connectMyOutputTo (ossimConnectableObject *outputObject, bool makeInputConnection=true, bool createEventFlag=true) |
| | Will try to connect this objects output to the passed in object. More...
|
| |
| virtual bool | connectMyOutputTo (ConnectableObjectList &outputList, bool makeInputConnection=true, bool createEventFlag=true) |
| |
| virtual bool | connectInputList (ConnectableObjectList &inputList) |
| | Will disconnect itself from all inputs and reset to the passed in input list. More...
|
| |
| virtual bool | connectOutputList (ConnectableObjectList &outputList) |
| | Will disconnect itself from all outputs and reset to the passed in output list. More...
|
| |
| virtual ossim_uint32 | getNumberOfInputs () const |
| | Returns the number of input objects. More...
|
| |
| virtual ossim_uint32 | getNumberOfOutputs () const |
| | Return the number of output objects. More...
|
| |
| ossimConnectableObject * | getInput (ossim_uint32 index=0) |
| | returns the object at the specified index. More...
|
| |
| const ossimConnectableObject * | getInput (ossim_uint32 index=0) const |
| | returns the object at the specified index. More...
|
| |
| ossimConnectableObject * | getOutput (ossim_uint32 index=0) |
| | returns the object at the specified index. More...
|
| |
| const ossimConnectableObject * | getOutput (ossim_uint32 index=0) const |
| | returns the object at the specified index. More...
|
| |
| virtual void | setNumberOfInputs (ossim_int32 numberOfInputs) |
| | Will set the number of inputs. More...
|
| |
| virtual bool | getInputListIsFixedFlag () const |
| |
| virtual bool | getOutputListIsFixedFlag () const |
| |
| virtual void | setNumberOfOutputs (ossim_int32 numberOfInputs) |
| | Will set the number of outputs. More...
|
| |
| const ConnectableObjectList & | getInputList () const |
| |
| const ConnectableObjectList & | getOutputList () const |
| |
| ConnectableObjectList & | getInputList () |
| |
| ConnectableObjectList & | getOutputList () |
| |
| | OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const RTTItypeid &typeInfo, bool recurse=true)) |
| |
| | OSSIM_DEPRECATE_METHOD (virtual void findAllObjectsOfType(ConnectableObjectList &result, const ossimString &className, bool recurse=true)) |
| |
| virtual void | propagateEventToOutputs (ossimEvent &event) |
| |
| virtual void | propagateEventToInputs (ossimEvent &event) |
| |
| virtual void | setProperty (const ossimString &name, const ossimString &value) |
| |
| virtual ossim_uint32 | saveStateOfAllInputs (ossimKeywordlist &kwl, bool saveThisStateFlag=true, ossim_uint32 objectIndex=1, const char *prefix=0) const |
| | Save the state of all inputs to a keyword list. More...
|
| |
| virtual bool | fillContainer (ossimConnectableContainer &container) |
| | Inserts this object and all of its children and inputs into the container provided. More...
|
| |
| bool | moveInputUp (const ossimId &id) |
| | Moves the input connection matching id up one in the connection list. More...
|
| |
| bool | moveInputDown (const ossimId &id) |
| | Moves the input connection matching id down one in the connection list. More...
|
| |
| bool | moveInputToTop (const ossimId &id) |
| | Moves the input connection matching id to the top of the connection list. More...
|
| |
| bool | moveInputToBottom (const ossimId &id) |
| | Moves the input connection matching id to the bottom of the connection list. More...
|
| |
| virtual void | accept (ossimVisitor &visitor) |
| | We will add a visitor interface for all connectable objects. More...
|
| |
| | ossimObject () |
| |
| virtual | ~ossimObject () |
| |
| virtual ossimObject * | dup () const |
| |
| virtual RTTItypeid | getType () const |
| |
| virtual bool | canCastTo (ossimObject *obj) const |
| |
| virtual bool | canCastTo (const RTTItypeid &id) const |
| |
| virtual bool | canCastTo (const ossimString &parentClassName) const |
| |
| virtual bool | isEqualTo (const ossimObject &obj, ossimCompareType compareType=OSSIM_COMPARE_FULL) const |
| |
| | ossimReferenced () |
| |
| | ossimReferenced (const ossimReferenced &) |
| |
| ossimReferenced & | operator= (const ossimReferenced &) |
| |
| void | ref () const |
| | increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
|
| |
| void | unref () const |
| | decrement the reference count by one, indicating that a pointer to this object is referencing it. More...
|
| |
| void | unref_nodelete () const |
| | decrement the reference count by one, indicating that a pointer to this object is referencing it. More...
|
| |
| int | referenceCount () const |
| |
| | ossimListenerManager () |
| |
| virtual | ~ossimListenerManager () |
| |
| virtual void | fireEvent (ossimEvent &event) |
| |
| virtual bool | findListener (ossimListener *listener) |
| |
| | ossimPropertyInterface () |
| |
| virtual | ~ossimPropertyInterface () |
| |
| virtual ossimString | getPropertyValueAsString (const ossimString &name) const |
| |
| void | getPropertyList (std::vector< ossimRefPtr< ossimProperty > > &propertyList) const |
| |
| void | setProperties (std::vector< ossimRefPtr< ossimProperty > > &propertyList) |
| |
| | ossimErrorStatusInterface () |
| |
| virtual | ~ossimErrorStatusInterface () |
| |
| virtual ossimErrorCode | getErrorStatus () const |
| |
| virtual ossimString | getErrorStatusString () const |
| |
| virtual void | setErrorStatus (ossimErrorCode error_status) const |
| |
| virtual void | setErrorStatus () const |
| |
| virtual void | clearErrorStatus () const |
| |
| bool | hasError () const |
| |
| | ossimProcessInterface () |
| |
| virtual | ~ossimProcessInterface () |
| |
| virtual void | abort () |
| |
| bool | needsAborting () const |
| |
| bool | isAbortRequested () const |
| |
| bool | isAborted () const |
| |
| bool | isExecuting () const |
| |
| ossimProcessStatus | getProcessStatus () const |
| |
| virtual void | setProcessStatus (ossimProcessStatus processStatus) |
| |
| virtual double | getPercentComplete () const |
| |
| virtual ossimListenerManager * | getManager () |
| |
| void | enableEvents () |
| |
| void | disableEvents () |
| |
| void | setCurrentMessage (const ossimString &message) |
| |
| virtual std::ostream & | print (std::ostream &out) const |
| |
| | ossimConnectableObjectListener () |
| |
| virtual | ~ossimConnectableObjectListener () |
| |
| virtual void | processEvent (ossimEvent &event) |
| | ProcessEvent. More...
|
| |
| virtual void | objectDestructingEvent (ossimObjectDestructingEvent &) |
| |
| virtual void | connectionEvent (ossimConnectionEvent &) |
| |
| virtual void | disconnectOutputEvent (ossimConnectionEvent &) |
| |
| virtual void | connectOutputEvent (ossimConnectionEvent &) |
| |
| virtual void | addObjectEvent (ossimContainerEvent &) |
| |
| virtual void | removeObjectEvent (ossimContainerEvent &) |
| |
| virtual void | containerEvent (ossimContainerEvent &) |
| |
| virtual void | refreshEvent (ossimRefreshEvent &) |
| |
| | ossimListener () |
| |
| virtual | ~ossimListener () |
| |
| void | enableListener () |
| |
| void | disableListener () |
| |
| void | setListenerEnableFlag (bool flag) |
| |
| bool | isListenerEnabled () const |
| |
| bool | getListenerEnableFlag () const |
| |