v.split(1)

NAME
v.split - Splits vector lines to shorter segments.

KEYWORDS
vector, geometry, densification, node, segment, vertex

SYNOPSIS
v.split
v.split --help
v.split [-nf] input=name [layer=string] output=name [length=float] [units=string] [vertices=integer] [--overwrite] [--help] [--verbose] [--quiet] [--ui]

  Flags:

-n
    Add new vertices, but do not split
    Applies only to ’length’ option

-f
    Force segments to be exactly of given length, except for last one
    Applies only to ’length’ option

--overwrite
    Allow output files to overwrite existing files

--help
    Print usage summary

--verbose
    Verbose module output

--quiet
    Quiet module output

--ui
    Force launching GUI dialog

  Parameters:

input=name [required]
    Name of input vector map
    Or data source for direct OGR access

layer=string
    Layer number or name (’-1’ for all layers)
    A single vector map can be connected to multiple database tables. This number determines which table to use. When used with direct OGR access this is the layer name.
    Default: -1

output=name [required]
    Name for output vector map

length=float
    Maximum segment length

units=string
    Length units
    Options: map, meters, kilometers, feet, surveyfeet, miles, nautmiles
    Default: map

vertices=integer
    Maximum number of vertices in segment

DESCRIPTION
v.split splits vector lines into shorter segments using a maximal distance between nodes. The resulting length of all segments is expected to be equal and not higher than the given length parameter.

NOTES
v.split does not change the layer, nor the category information, nor the attribute table links of the original file. It just splits each line in segments and attributes the same category to all segments of the same original line. As the attribute table is linked to the features with their category as key, all segments originating from the same original line are linked to the same line in the original attribute table which is just copied to the new map.

  Notes on individual segment information
When running v.to.db on a map produced by v.split, v.to.db will add length information for each segment in its respective attribute line, but since all the segments of the same original line share the same attribute table line, it only gets updated once.

To obtain the length of each segment, the user will have to attribute different category values to each of them. The best way to do this on a separate layer, using v.category

v.category v_split op=add layer=2 output=v_split_2

and then run the following commands on the new layer 2:

v.db.addtable v_split_2 layer=2
v.db.addcolumn map=v_split_2 column="length double precision" layer=2
v.to.db map=v_split_2 type=line option=length columns=length units=meters layer=2

To link the new segments in the new layer to the original segments, use:

v.db.addcolumn map=v_split_2 layer=2 column="cat_1 int"
v.to.db map=v_split_2 layer=2 option=query query_layer=1 query_column=cat columns=cat_1

EXAMPLES
The examples are based on the North Carolina sample data location.

  Example 1: Inserting nodes to railroad lines map

# extract one railroad line for this example
v.extract input=railroads output=myrr cats=1
# show line, category, direction (to find the beginning)
g.region vector=myrr
d.erase
d.vect myrr display=shape,cat,dir
# insert nodes at a distance not longer than 1000m
v.split input=myrr output=myrr_split_1km length=1000
d.vect myrr_split_1km display=shape,topo

Note: In case that the vector line data are not polylines, generate first polylines as the second step, eg.:

# join segments into polyline
v.build.polylines input=myrr output=myrr_polylines
# regenerate categories
v.category input=myrr_polylines output=myrailroads option=add

  Example 2: Inserting vertices to railroad lines map
Note: first run the two steps from example 1.

# insert vertices at a distance not longer than 1000m
v.split -n input=myrr output=myrr_split length=1000
d.vect myrr_split display=shape,topo

SEE ALSO
v.edit, v.build.polylines, v.to.points, v.segment

AUTHOR
Radim Blazek

SOURCE CODE

Available at: v.split source code (history)

Accessed: unknown

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