# GDALAbstractMDArray C++ API

class GDALAbstractMDArray

  Abstract class, implemented by GDALAttribute and GDALMDArray.

  Since

    GDAL 3.1

  Subclassed by GDALAttribute, GDALMDArray

  Public Types

  typedef bool (*FuncProcessPerChunkType)(GDALAbstractMDArray *array, const GUInt64 *chunkArrayStartIdx, const size_t *chunkCount, GUInt64 iCurChunk, GUInt64 nChunkCount, void *pUserData)

    Type of pfnFunc argument of ProcessPerChunk().

    Param array

      Array on which ProcessPerChunk was called.

    Param chunkArrayStartIdx

      Values representing the starting index to use in each dimension (in [0, aoDims[i].GetSize()-1] range) for the current chunk. Will be nullptr for a zero-dimensional array.

    Param chunkCount

      Values representing the number of values to use in each dimension for the current chunk. Will be nullptr for a zero-dimensional array.

    Param iCurChunk

      Number of current chunk being processed. In [1, nChunkCount] range.

    Param nChunkCount

      Total number of chunks to process.

    Param pUserData

      User data.

    Return

      return true in case of success.

  Public Functions

  inline const std::string &GetName() const

    Return the name of an array or attribute.

    This is the same as the C function GDALMDArrayGetName() or GDALAttributeGetName().

  inline const std::string &GetFullName() const

    Return the name of an array or attribute.

    This is the same as the C function GDALMDArrayGetFullName() or GDALAttributeGetFullName().

  GUInt64 GetTotalElementsCount() const

    Return the total number of values in the array.

    This is the same as the C functions GDALMDArrayGetTotalElementsCount() and GDALAttributeGetTotalElementsCount().

  virtual size_t GetDimensionCount() const

    Return the number of dimensions.

    Default implementation is GetDimensions().size(), and may be overridden by drivers if they have a faster / less expensive implementations.

    This is the same as the C function GDALMDArrayGetDimensionCount() or GDALAttributeGetDimensionCount().

  virtual const std::vector<std::shared_ptr<GDALDimension>> &GetDimensions() const = 0

    Return the dimensions of an attribute/array.

    This is the same as the C functions GDALMDArrayGetDimensions() and similar to GDALAttributeGetDimensionsSize().

  virtual const GDALExtendedDataType &GetDataType() const = 0

    Return the data type of an attribute/array.

    This is the same as the C functions GDALMDArrayGetDataType() and GDALAttributeGetDataType()

  virtual std::vector<GUInt64> GetBlockSize() const

    Return the “natural” block size of the array along all dimensions.

    Some drivers might organize the array in tiles/blocks and reading/writing aligned on those tile/block boundaries will be more efficient.

    The returned number of elements in the vector is the same as GetDimensionCount(). A value of 0 should be interpreted as no hint regarding the natural block size along the considered dimension. “Flat” arrays will typically return a vector of values set to 0.

    The default implementation will return a vector of values set to 0.

    This method is used by GetProcessingChunkSize().

    Pedantic note: the returned type is GUInt64, so in the highly unlikeley theoretical case of a 32-bit platform, this might exceed its size_t allocation capabilities.

    This is the same as the C function GDALMDArrayGetBlockSize().

    Returns

      the block size, in number of elements along each dimension.

  virtual std::vector<size_t> GetProcessingChunkSize(size_t nMaxChunkMemory) const

    Return an optimal chunk size for read/write operations, given the natural block size and memory constraints specified.

    This method will use GetBlockSize() to define a chunk whose dimensions are multiple of those returned by GetBlockSize() (unless the block define by GetBlockSize() is larger than nMaxChunkMemory, in which case it will be returned by this method).

    This is the same as the C function GDALMDArrayGetProcessingChunkSize().

    Parameters

      nMaxChunkMemory – Maximum amount of memory, in bytes, to use for the chunk.

    Returns

      the chunk size, in number of elements along each dimension.

  virtual bool ProcessPerChunk(const GUInt64 *arrayStartIdx, const GUInt64 *count, const size_t *chunkSize, FuncProcessPerChunkType pfnFunc, void *pUserData)

    Call a user-provided function to operate on an array chunk by chunk.

    This method is to be used when doing operations on an array, or a subset of it, in a chunk by chunk way.

    Parameters

      - arrayStartIdx – Values representing the starting index to use in each dimension (in [0, aoDims[i].GetSize()-1] range). Array of GetDimensionCount() values. Must not be nullptr, unless for a zero-dimensional array.

      - count – Values representing the number of values to use in each dimension. Array of GetDimensionCount() values. Must not be nullptr, unless for a zero-dimensional array.

      - chunkSize – Values representing the chunk size in each dimension. Might typically the output of GetProcessingChunkSize(). Array of GetDimensionCount() values. Must not be nullptr, unless for a zero-dimensional array.

      - pfnFunc – User-provided function of type FuncProcessPerChunkType. Must NOT be nullptr.

      - pUserData – Pointer to pass as the value of the pUserData argument of FuncProcessPerChunkType. Might be nullptr (depends on pfnFunc.

    Returns

      true in case of success.

  virtual bool Read(const GUInt64 *arrayStartIdx, const size_t *count, const GInt64 *arrayStep, const GPtrDiff_t *bufferStride, const GDALExtendedDataType &bufferDataType, void *pDstBuffer, const void *pDstBufferAllocStart = nullptr, size_t nDstBufferAllocSize = 0) const

    Read part or totality of a multidimensional array or attribute.

    This will extract the content of a hyper-rectangle from the array into a user supplied buffer.

    If bufferDataType is of type string, the values written in pDstBuffer will be char* pointers and the strings should be freed with CPLFree().

    This is the same as the C function GDALMDArrayRead().

    Parameters

      - arrayStartIdx – Values representing the starting index to read in each dimension (in [0, aoDims[i].GetSize()-1] range). Array of GetDimensionCount() values. Must not be nullptr, unless for a zero-dimensional array.

      - count – Values representing the number of values to extract in each dimension. Array of GetDimensionCount() values. Must not be nullptr, unless for a zero-dimensional array.

      - arrayStep – Spacing between values to extract in each dimension. The spacing is in number of array elements, not bytes. If provided, must contain GetDimensionCount() values. If set to nullptr, [1, 1, … 1] will be used as a default to indicate consecutive elements.

      - bufferStride – Spacing between values to store in pDstBuffer. The spacing is in number of array elements, not bytes. If provided, must contain GetDimensionCount() values. Negative values are possible (for example to reorder from bottom-to-top to top-to-bottom). If set to nullptr, will be set so that pDstBuffer is written in a compact way, with elements of the last / fastest varying dimension being consecutive.

      - bufferDataType – Data type of values in pDstBuffer.

      - pDstBuffer – User buffer to store the values read. Should be big enough to store the number of values indicated by count[] and with the spacing of bufferStride[].

      - pDstBufferAllocStart – Optional pointer that can be used to validate the validty of pDstBuffer. pDstBufferAllocStart should be the pointer returned by the malloc() or equivalent call used to allocate the buffer. It will generally be equal to pDstBuffer (when bufferStride[] values are all positive), but not necessarily. If specified, nDstBufferAllocSize should be also set to the appropriate value. If no validation is needed, nullptr can be passed.

      - nDstBufferAllocSize – Optional buffer size, that can be used to validate the validty of pDstBuffer. This is the size of the buffer starting at pDstBufferAllocStart. If specified, pDstBufferAllocStart should be also set to the appropriate value. If no validation is needed, 0 can be passed.

    Returns

      true in case of success.

  bool Write(const GUInt64 *arrayStartIdx, const size_t *count, const GInt64 *arrayStep, const GPtrDiff_t *bufferStride, const GDALExtendedDataType &bufferDataType, const void *pSrcBuffer, const void *pSrcBufferAllocStart = nullptr, size_t nSrcBufferAllocSize = 0)

    Write part or totality of a multidimensional array or attribute.

    This will set the content of a hyper-rectangle into the array from a user supplied buffer.

    If bufferDataType is of type string, the values read from pSrcBuffer will be char* pointers.

    This is the same as the C function GDALMDArrayWrite().

    Parameters

      - arrayStartIdx – Values representing the starting index to write in each dimension (in [0, aoDims[i].GetSize()-1] range). Array of GetDimensionCount() values. Must not be nullptr, unless for a zero-dimensional array.

      - count – Values representing the number of values to write in each dimension. Array of GetDimensionCount() values. Must not be nullptr, unless for a zero-dimensional array.

      - arrayStep – Spacing between values to write in each dimension. The spacing is in number of array elements, not bytes. If provided, must contain GetDimensionCount() values. If set to nullptr, [1, 1, … 1] will be used as a default to indicate consecutive elements.

      - bufferStride – Spacing between values to read from pSrcBuffer. The spacing is in number of array elements, not bytes. If provided, must contain GetDimensionCount() values. Negative values are possible (for example to reorder from bottom-to-top to top-to-bottom). If set to nullptr, will be set so that pSrcBuffer is written in a compact way, with elements of the last / fastest varying dimension being consecutive.

      - bufferDataType – Data type of values in pSrcBuffer.

      - pSrcBuffer – User buffer to read the values from. Should be big enough to store the number of values indicated by count[] and with the spacing of bufferStride[].

      - pSrcBufferAllocStart – Optional pointer that can be used to validate the validty of pSrcBuffer. pSrcBufferAllocStart should be the pointer returned by the malloc() or equivalent call used to allocate the buffer. It will generally be equal to pSrcBuffer (when bufferStride[] values are all positive), but not necessarily. If specified, nSrcBufferAllocSize should be also set to the appropriate value. If no validation is needed, nullptr can be passed.

      - nSrcBufferAllocSize – Optional buffer size, that can be used to validate the validty of pSrcBuffer. This is the size of the buffer starting at pSrcBufferAllocStart. If specified, pDstBufferAllocStart should be also set to the appropriate value. If no validation is needed, 0 can be passed.

    Returns

      true in case of success.