Function Index
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L |
| Layer, OpenLayers.Layer.OpenLayers
| layerLoaded, Fusion.Widget.Map
| layoutContent, Jx.Panel
| leave, Jx.Tooltip
| leaveGrid, Jx.Grid
| leaveItem, Jx.Panel.DataView
| leaveMode, OpenLayers.Control.MouseToolbar
| light, Jx.Plugin.Grid.Prelighter
| lightoff, Jx.Plugin.Grid.Prelighter
| lighton, Jx.Plugin.Grid.Prelighter
| linearring, OpenLayers.Format.GML.buildGeometry
| LinearRing, OpenLayers.Geometry.LinearRing.OpenLayers.Geometry
| linestring OpenLayers.Format.GML.buildGeometry OpenLayers.Format.GML.parseGeometry
| LineString, OpenLayers.Geometry.LineString.OpenLayers.Geometry
| List, Jx.List.Jx
| load, OpenLayers.Strategy.Fixed
| loadConfig, Fusion
| loadData Jx.Store.Strategy.Paginate Jx.Store.Strategy.Progressive
| loadFeaturesForRegion, OpenLayers.Tile.WFS
| loadFromService, Proj4js.Proj
| loadGML, OpenLayers.Layer.GML
| loadMapGroup, Fusion.Widget.Map
| loadMapObject Global OpenLayers.Layer.Google OpenLayers.Layer.VirtualEarth OpenLayers.Layer.Yahoo OpenLayers.Strategy.BBOX
| loadMetadata, OpenLayers.Layer.Bing
| loadNextImg, Jx
| loadProjCode, Proj4js.Proj
| loadProjCodeSuccess, Proj4js.Proj
| loadProjDefinition, Proj4js.Proj
| loadQueuedScripts, Fusion
| loadScaleRanges, Fusion.Widget.Map
| loadScript
| loadStore Jx.Store.Strategy.Full Jx.Store.Strategy.Paginate Jx.Store.Strategy.Progressive
| loadWarningMessage, OpenLayers.Layer.EventPane
| Logical, OpenLayers.Filter.Logical.OpenLayers.Filter
| LonLat, OpenLayers.LonLat.OpenLayers

> layerLoaded: function( | mapTag | )

Called after each layer is loaded in the OL viewport.

> layoutContent: function()

the sizeChange event of the Jx.Layout that manages the outer container is intercepted and passed through this method to handle resizing of the panel contents because we need to do some calculations if the panel is collapsed and if there are toolbars to put around the content area.

> leave : function ( | event | )

Executed when the mouse moves out of an element with a tip

> leaveGrid: function( | e | )

handle the mouse leaving the grid

> leaveItem: function( | item,
> | list | )

Fires mouseleave event

> leaveMode: function()

> light: function ( | cell,
> | on | )

dispatches the event to the various prelight methods.

> lightoff : function ( | cell | )

> lighton : function ( | cell | )

Given an OpenLayers linearring geometry, create a GML linearring.
Linear rings are constructed with an array of points.
Given an OpenLayers linestring geometry, create a GML linestring.
Given a GML node representing a linestring geometry, create an OpenLayers linestring geometry.
Create a new LineString geometry
create a new instance of Jx.List

> load: function( | options | )

Tells protocol to load data and unhooks the visibilitychanged event

> loadConfig: function()

asynchronously load the application definition.

> loadData: function ( | data | )

This method does the actual work of loading data to the store.

> loadData: function ( | data | )

This method does the actual work of loading data to the store.

> loadFeaturesForRegion:function( | success,
> | failure | )

Abort any pending requests and issue another request for data.

> loadFromService: function()

Creates the REST URL for loading the definition from a web service and loads it.

> loadGML: function()

> loadMapGroup: function( | mapGroup,
> | loadOverlays | )

Controls the creation of Layers based on the MapGroup object passed in

> loadMapObject: function()

Load the GMap and register appropriate event listeners.

> loadMapObject:function()

Load the GMap and register appropriate event listeners.

> loadMapObject:function()

> loadMapObject:function()

> loadMapObject: function()

Load the GMap and register appropriate event listeners.

> loadMetadata: function()

> Jx.loadNextImg = function()

An internal method actually populate the DOM element with the image source.

> loadProjCode: function( | projName | )

Loads projection class code dynamically if required.

> loadProjCodeSuccess: function( | projName | )

Loads any proj dependencies or continue on to final initialization.

> loadProjDefinition: function()

Loads the coordinate system initialization string if required.

> loadQueuedScripts: function()

load any scripts that have been queued for loading.

> loadScaleRanges: function()

Loads the ScaleRange objects separate from the LoadMap sequence since this also generates sprites and is a relatively expensive operation.

> loadScript: function( | url,
> | onload,
> | onfail,
> | loadCheck | )

Load a JS file from a URL into a script tag in the page.

> loadStore: function ( | resp | )

Called as the event handler for the protocol’s dataLoaded event.

> loadStore: function ( | resp | )

Used to assist in the loading of data into the store.

> loadStore: function ( | resp | )

Used to assist in the loading of data into the store.

> loadWarningMessage:function()

If we can’t load the map lib, then display an error message to the user and tell them where to go for help.
Creates a logical filter (And, Or, Not).
Create a new map location.
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