Function Index
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D |
| dashStyle OpenLayers.Renderer.SVG OpenLayers.Renderer.SVG2 OpenLayers.Renderer.VML
| dblclick OpenLayers.Handler.Click OpenLayers.Handler.Feature OpenLayers.Handler.Path OpenLayers.Handler.Point
| dblclickCell, Jx.Grid
| deactivate Fusion.Widget Jx.Menu Jx.Menu.SubMenu Jx.Toolbar OpenLayers.Control.Navigation OpenLayers.Control.TouchNavigation OpenLayers.Handler.Box OpenLayers.Handler.Drag OpenLayers.Handler.Feature OpenLayers.Handler.MouseWheel OpenLayers.Handler.Pinch OpenLayers.Strategy OpenLayers.Strategy.BBOX OpenLayers.Strategy.Fixed
| defaultClick OpenLayers.Control.MouseDefaults OpenLayers.Control.MouseToolbar OpenLayers.Control.Navigation OpenLayers.Control.TouchNavigation
| defaultDblClick OpenLayers.Control.MouseDefaults OpenLayers.Control.MouseToolbar OpenLayers.Control.Navigation OpenLayers.Control.TouchNavigation
| defaultDblRightClick, OpenLayers.Control.Navigation
| defaultIcon, OpenLayers.Marker
| defaultMouseDown OpenLayers.Control.MouseDefaults OpenLayers.Control.MouseToolbar
| defaultMouseMove OpenLayers.Control.MouseDefaults OpenLayers.Control.MouseToolbar
| defaultMouseOut OpenLayers.Control.MouseDefaults OpenLayers.Control.MouseToolbar
| defaultMouseUp OpenLayers.Control.MouseDefaults OpenLayers.Control.MouseToolbar
| defaultWheelDown, OpenLayers.Control.MouseDefaults
| defaultWheelUp, OpenLayers.Control.MouseDefaults
| defsFailed, Proj4js.Proj
| defsLoaded, Proj4js.Proj
| deg, Util
| delayedCall OpenLayers.Handler.Click OpenLayers.Handler.Hover
| delayedRightCall, OpenLayers.Handler.Click
| deregisterForEvent, Fusion.Lib.EventMgr
| deriveConstants, Proj4js.Proj
| destroy Fusion.Lib.EventMgr OpenLayers.Control OpenLayers.Control.MousePosition OpenLayers.Control.Navigation OpenLayers.Control.TouchNavigation OpenLayers.Events.buttonclick OpenLayers.Feature OpenLayers.Feature.Vector OpenLayers.Feature.WFS OpenLayers.Geometry OpenLayers.Handler OpenLayers.Handler.Box OpenLayers.Handler.MouseWheel OpenLayers.Icon OpenLayers.Layer OpenLayers.Layer.Bing OpenLayers.Marker.Box OpenLayers.Popup OpenLayers.Projection OpenLayers.Renderer.Elements OpenLayers.StyleMap
| destroyAllFeatures, OpenLayers.Tile.WFS
| destroyFeature OpenLayers.Handler.Path OpenLayers.Handler.Point OpenLayers.Handler.Polygon
| destroyMarker OpenLayers.Feature OpenLayers.Feature.Vector
| destroyPersistedFeature OpenLayers.Handler.Path OpenLayers.Handler.Point
| destroyPopup OpenLayers.Feature OpenLayers.Feature.Vector
| destroyTile, OpenLayers.Layer.Grid
| determineZIndex, OpenLayers.ElementsIndexer
| digitizeCircle, Fusion.Widget.Map
| digitizeLine, Fusion.Widget.Map
| digitizeLineString, Fusion.Widget.Map
| digitizePoint, Fusion.Widget.Map
| digitizePolygon, Fusion.Widget.Map
| digitizeRectangle, Fusion.Widget.Map
| disable Fusion.Widget OpenLayers.Control.MapCapturer
| disableZoomBox, OpenLayers.Control.Navigation
| disableZoomWheel, OpenLayers.Control.Navigation
| dispatch, OpenLayers.Ajax.Responders
| dispatchException, OpenLayers.Ajax.Request
| dispatchRequest, Fusion.Lib.MGBroker
| display OpenLayers.Icon OpenLayers.Layer.EventPane OpenLayers.Layer.WFS OpenLayers.Marker OpenLayers.Marker.Box
| displayError, OpenLayers.Layer.Vector
| distanceSquaredToSegment, OpenLayers.Geometry.OpenLayers.Geometry
| distanceToSegment, OpenLayers.Geometry.OpenLayers.Geometry
| domToCss, OpenLayers.Util.vendorPrefix
| doneDragging, OpenLayers.Control.DragFeature
| doSort, Jx.Store.Strategy.Sort
| doWheelChange, Fusion.Widget.Map
| down OpenLayers.Handler.Drag OpenLayers.Handler.Path OpenLayers.Handler.Point OpenLayers.Handler.RegularPolygon
| downFeature OpenLayers.Control.DragFeature OpenLayers.Control.MapCapturer
| Drag, OpenLayers.Handler.Drag.OpenLayers.Handler
| dragend, OpenLayers.Handler.Drag
| DragFeature OpenLayers.Control.DragFeature.OpenLayers.Control OpenLayers.Control.MapCapturer.OpenLayers.Control
| dragHorizontal, Jx.Splitter
| dragmove, OpenLayers.Handler.Drag
| dragstart, OpenLayers.Handler.Drag
| dragVertical, Jx.Splitter
| draw Jx.Panel.DataView Jx.Panel.DataView.Group OpenLayers.Control OpenLayers.Control.DragPan OpenLayers.Control.MouseDefaults OpenLayers.Control.MousePosition OpenLayers.Control.MouseToolbar OpenLayers.Control.Navigation OpenLayers.Control.OverviewMap OpenLayers.Control.PanZoom OpenLayers.Control.ScaleLine OpenLayers.Control.TouchNavigation OpenLayers.Control.ZoomBox OpenLayers.Icon OpenLayers.Marker OpenLayers.Marker.Box OpenLayers.Popup OpenLayers.Popup.AnchoredBubble OpenLayers.Tile OpenLayers.Tile.Image OpenLayers.Tile.WFS
| drawCircle OpenLayers.Renderer.Elements OpenLayers.Renderer.SVG OpenLayers.Renderer.SVG2 OpenLayers.Renderer.VML
| drawExternalGraphic, OpenLayers.Renderer.Canvas
| drawFeature OpenLayers.Control.DrawFeature OpenLayers.Handler.Path OpenLayers.Handler.Point OpenLayers.Handler.Polygon OpenLayers.Renderer OpenLayers.Renderer.Canvas OpenLayers.Renderer.NG
| DrawFeature, OpenLayers.Control.DrawFeature.OpenLayers.Control
| drawFeatures, OpenLayers.Control.MapCapturer
| drawGeometry OpenLayers.Renderer OpenLayers.Renderer.Canvas OpenLayers.Renderer.Elements
| drawGeometryNode, OpenLayers.Renderer.Elements
| DrawLine, OpenLayers.Renderer.VML
| drawLinearRing OpenLayers.Renderer.Canvas OpenLayers.Renderer.Elements OpenLayers.Renderer.SVG OpenLayers.Renderer.SVG2 OpenLayers.Renderer.VML
| drawLineString OpenLayers.Renderer.Canvas OpenLayers.Renderer.Elements OpenLayers.Renderer.SVG OpenLayers.Renderer.SVG2 OpenLayers.Renderer.VML
| drawMarker, OpenLayers.Layer.Markers
| drawNamedSymbol, OpenLayers.Renderer.Canvas
| drawPoint OpenLayers.Renderer.Canvas OpenLayers.Renderer.Elements OpenLayers.Renderer.SVG OpenLayers.Renderer.SVG2 OpenLayers.Renderer.VML
| drawPolygon OpenLayers.Renderer.Canvas OpenLayers.Renderer.Elements OpenLayers.Renderer.SVG OpenLayers.Renderer.SVG2 OpenLayers.Renderer.VML
| drawRectangle OpenLayers.Renderer.Elements OpenLayers.Renderer.SVG OpenLayers.Renderer.SVG2 OpenLayers.Renderer.VML
| drawRow, Jx.Grid
| drawSnappingHint, OpenLayers.Control.MapCapturer
| drawStore, Jx.Grid
| drawText OpenLayers.Renderer OpenLayers.Renderer.Canvas OpenLayers.Renderer.NG OpenLayers.Renderer.SVG OpenLayers.Renderer.SVG2 OpenLayers.Renderer.VML

> dashStyle: function( | style,
> | widthFactor | )

> dashStyle: function( | style,
> | widthFactor | )

> dashStyle: function( | style | )

> dblclick: function( | evt | )

Handle dblclick.

> dblclick: function( | evt | )

Handle dblclick.

> dblclick: function( | evt | )

Handle double-clicks.

> dblclick: function( | evt | )

Handle double-clicks.

> dblclickCell: function( | e | )

handle doubleclicks on cells in the grid

> deactivate: function()

Deactivates this widget

> deactivate: function()

Deactivate the menu by hiding it.

> deactivate: function( | e | )

Deactivate the sub menu

> deactivate: function()

Deactivate the Toolbar (when it is acting as a menu bar).

> deactivate: function()

> deactivate: function()

> deactivate: function ()

> deactivate: function()

Deactivate the handler.

> deactivate: function()

Turn off the handler.

> deactivate: function ( | evt | )

> deactivate: function()

Deactivate the handler.

> deactivate: function()

Deactivate the strategy.

> deactivate: function()

Tear down strategy with regard to reading new batches of remote data.

> deactivate: function()

Deactivate the strategy.

> defaultClick: function ( | evt | )

> defaultClick: function ( | evt | )

> defaultClick: function ( | evt | )

> defaultClick: function ( | evt | )

> defaultDblClick: function ( | evt | )

> defaultDblClick: function ( | evt | )

> defaultDblClick: function ( | evt | )

> defaultDblClick: function ( | evt | )

> defaultDblRightClick: function ( | evt | )

> OpenLayers.Marker.defaultIcon = function()

Creates a default OpenLayers.Icon.

> defaultMouseDown: function ( | evt | )

> defaultMouseDown: function ( | evt | )

> defaultMouseMove: function ( | evt | )

> defaultMouseMove: function ( | evt | )

> defaultMouseOut: function ( | evt | )

> defaultMouseOut: function ( | evt | )

> defaultMouseUp: function ( | evt | )

> defaultMouseUp: function ( | evt | )

> defaultWheelDown: function( | evt | )

User spun scroll wheel down

> defaultWheelUp: function( | evt | )

User spun scroll wheel up

> defsFailed: function()

Report an error in loading the defs file, but continue on using WGS84

> defsLoaded: function()

Continues the Proj object initilization once the def file is loaded

> OpenLayers.Util.deg = function( | x | )

> delayedCall: function( | evt | )

Sets timerId to null.

> delayedCall: function( | evt | )

Triggers pause callback.

> delayedRightCall: function( | evt | )

Sets rightclickTimerId to null.

> deregisterForEvent : function( | eventID,
> | f | )

deregister a callback function when you no longer want to recieve it.

> deriveConstants: function()

Sets several derived constant values and initialization of datum and ellipse parameters.

> destroy: function()

> destroy: function ()

The destroy method is used to perform any clean up before the control is dereferenced.

> destroy: function()

> destroy: function()

The destroy method is used to perform any clean up before the control is dereferenced.

> destroy: function()

The destroy method is used to perform any clean up before the control is dereferenced.

> destroy: function()

> destroy: function()

nullify references to prevent circular references and memory leaks

> destroy: function()

nullify references to prevent circular references and memory leaks

> destroy: function()

nullify references to prevent circular references and memory leaks

> destroy: function()

Destroy this geometry.

> destroy: function ()

Deconstruct the handler.

> destroy: function()

> destroy: function()

> destroy: function()

Nullify references and remove event listeners to prevent circular references and memory leaks

> destroy: function( | setNewBaseLayer | )

Destroy is a destructor: this is to alleviate cyclic references which the Javascript garbage cleaner can not take care of on its own.

> destroy: function()

> destroy: function()

> destroy: function()

nullify references to prevent circular references and memory leaks

> destroy: function()

Destroy projection object.

> destroy: function()

> destroy: function()

> destroyAllFeatures: function()

Iterate through and call destroy() on each feature, removing it from the local array

> destroyFeature: function( | force | )

Destroy temporary geometries

> destroyFeature: function( | force | )

Destroy the temporary geometries

> destroyFeature: function( | force | )

Destroy temporary geometries

> destroyMarker: function()

Destroys marker.

> destroyMarker: function()

> destroyPersistedFeature: function()

Destroy the persisted feature.

> destroyPersistedFeature: function()

Destroy the persisted feature.

> destroyPopup: function()

Destroys the popup created via createPopup.

> destroyPopup: function()

> destroyTile: function( | tile | )

> determineZIndex: function( | node | )

Determine the z-index for the current node if there isn’t one, and set the maximum value if we’ve found a new maximum.

> digitizeCircle: function( | options,
> | callback | )

Digitizes a circle and passes the value to a function for processing.

> digitizeLine: function( | options,
> | callback | )

Digitizes a line and passes the value to a function for processing.

> digitizeLineString: function( | options,
> | callback | )

Digitizes a line string and passes the value to a function for processing.

> digitizePoint: function( | options,
> | callback | )

Digitizes a point and passes the value to a function for processing.

> digitizePolygon: function( | options,
> | callback | )

Digitizes a polygon and passes the value to a function for processing.

> digitizeRectangle: function( | options,
> | callback | )

Digitizes a rectangle and passes the value to a function for processing.

> disable: function()

Disables this widget.

> disable: function()

Disable the capture box.

> disableZoomBox : function()

> disableZoomWheel : function()

> dispatch: function( | callback,
> | request,
> | transport | )

> dispatchException: function( | exception | )

If the optional onException function is set, execute it and then dispatch the call to any other listener registered for onException.

> dispatchRequest : function( | r,
> | f | )

send a request to the MapGuide Open Source server using XMLHttpRequest and return the result to the specified function.

> display: function( | display | )

Hide or show the icon

> display: function( | display | )

Set the display on the pane

> display: function()

Call the display method of the appropriate parent class.

> display: function( | display | )

Hide or show the icon

> display: function( | display | )

Hide or show the icon

> displayError: function()

Let the user know their browser isn’t supported.

> OpenLayers.Geometry.distanceSquaredToSegment = function( | point,
> | segment | )

Usually the distanceToSegment function should be used.

> OpenLayers.Geometry.distanceToSegment = function( | point,
> | segment | )

> function domToCss( | prefixedDom | )

Converts a upper camel case DOM style property name to a CSS property i.e.

> doneDragging: function( | pixel | )

Called when the drag handler is done dragging.

> doSort : function ( | col,
> | sort,
> | data,
> | ret,
> | options | )

Called to change the sorting of the data

> doWheelChange: function( | evt,
> | deltaZ | )

Carries out the actual map zoom based on the wheel movement

> down: function( | evt | )

This method is called during the handling of the mouse down event.

> down: function( | evt | )

Handle mousedown and touchstart.

> down: function( | evt | )

Handle mousedown and touchstart.

> down: function( | evt | )

Start drawing a new feature

> downFeature: function( | pixel | )

Called when the drag handler detects a mouse-down.

> downFeature: function( | pixel | )

Called when the drag handler detects a mouse-down.
Returns OpenLayers.Handler.Drag

> dragend: function ( | evt | )

This private method is factorized from mouseup and touchend methods
Create a new control to drag features.
Create a new control to drag features.

> dragHorizontal: function( | obj | )

In a horizontally split container, handle a bar being dragged left or right by resizing the elements on either side of the bar.

> dragmove: function ( | evt | )

This private method is factorized from mousemove and touchmove methods

> dragstart: function ( | evt | )

This private method is factorized from mousedown and touchstart methods

> dragVertical: function( | obj | )

In a vertically split container, handle a bar being dragged up or down by resizing the elements on either side of the bar.

> draw: function ()

begins the process of creating the items

> draw: function ()

actually does the work of creating the view

> draw: function ( | px | )

The draw method is called when the control is ready to be displayed on the page.

> draw: function()

Creates a Drag handler, using panMap and panMapDone as callbacks.

> draw: function()

> draw: function()

{DOMElement}

> draw: function()

> draw: function()

> draw: function()

Render the control in the browser.

> draw: function( | px | )

> draw: function()

{DOMElement}

> draw: function()

> draw: function()

> draw: function( | px | )

Move the div to the given pixel.

> draw: function( | px | )

Calls draw on the icon, and returns that output.

> draw: function( | px,
> | sz | )

> draw: function( | px | )

Constructs the elements that make up the popup.

> draw: function( | px | )

> draw: function( | force | )

Clear whatever is currently in the tile, then return whether or not it should actually be re-drawn.

> draw: function()

Check that a tile should be drawn, and draw it.

> draw:function()

Check that a tile should be drawn, and load features for it.

> drawCircle: function( | node,
> | geometry | )

Virtual function for drawing Circle Geometry.

> drawCircle: function( | node,
> | geometry,
> | radius | )

This method is only called by the renderer itself.

> drawCircle: function( | node,
> | geometry,
> | radius | )

This method is only called by the renderer itself.

> drawCircle: function( | node,
> | geometry,
> | radius | )

Render a circle.

> drawExternalGraphic: function( | geometry,
> | style,
> | featureId | )

Called to draw External graphics.

> drawFeature: function( | geometry | )

> drawFeature: function()

Render geometries on the temporary layer.

> drawFeature: function()

Render features on the temporary layer.

> drawFeature: function()

Render geometries on the temporary layer.

> drawFeature: function( | feature,
> | style | )

Draw the feature.

> drawFeature: function( | feature,
> | style | )

Draw the feature.

> drawFeature: function( | feature,
> | style | )

Draw the feature.

> drawFeatures: function()

Draw the capture box, rotate handle etc.

> drawGeometry: function( | geometry,
> | style,
> | featureId | )

Draw a geometry.

> drawGeometry: function( | geometry,
> | style,
> | featureId | )

Used when looping (in redraw) over the features; draws the canvas.

> drawGeometry: function( | geometry,
> | style,
> | featureId | )

Draw the geometry, creating new nodes, setting paths, setting style, setting featureId on the node.

> drawGeometryNode: function( | node,
> | geometry,
> | style | )

Given a node, draw a geometry on the specified layer.
Render a line.

> drawLinearRing: function( | geometry,
> | style,
> | featureId | )

This method is only called by the renderer itself.

> drawLinearRing: function( | node,
> | geometry | )

Virtual function for drawing LinearRing Geometry.

> drawLinearRing: function( | node,
> | geometry | )

This method is only called by the renderer itself.

> drawLinearRing: function( | node,
> | geometry | )

This method is only called by the renderer itself.

> drawLinearRing: function( | node,
> | geometry | )

Render a linearring

> drawLineString: function( | geometry,
> | style,
> | featureId | )

This method is only called by the renderer itself.

> drawLineString: function( | node,
> | geometry | )

Virtual function for drawing LineString Geometry.

> drawLineString: function( | node,
> | geometry | )

This method is only called by the renderer itself.

> drawLineString: function( | node,
> | geometry | )

This method is only called by the renderer itself.

> drawLineString: function( | node,
> | geometry | )

Render a linestring.

> drawMarker: function( | marker | )

Calculate the pixel location for the marker, create it, and add it to the layer’s div

> drawNamedSymbol: function( | geometry,
> | style,
> | featureId | )

Called to draw Well Known Graphic Symbol Name.

> drawPoint: function( | geometry,
> | style,
> | featureId | )

This method is only called by the renderer itself.

> drawPoint: function( | node,
> | geometry | )

Virtual function for drawing Point Geometry.

> drawPoint: function( | node,
> | geometry | )

This method is only called by the renderer itself.

> drawPoint: function( | node,
> | geometry | )

This method is only called by the renderer itself.

> drawPoint: function( | node,
> | geometry | )

Render a point

> drawPolygon: function( | geometry,
> | style,
> | featureId | )

This method is only called by the renderer itself.

> drawPolygon: function( | node,
> | geometry | )

Virtual function for drawing Polygon Geometry.

> drawPolygon: function( | node,
> | geometry | )

This method is only called by the renderer itself.

> drawPolygon: function( | node,
> | geometry | )

This method is only called by the renderer itself.

> drawPolygon: function( | node,
> | geometry | )

Render a polygon

> drawRectangle: function( | node,
> | geometry | )

Virtual function for drawing Rectangle Geometry.

> drawRectangle: function( | node,
> | geometry | )

This method is only called by the renderer itself.

> drawRectangle: function( | node,
> | geometry | )

This method is only called by the renderer itself.

> drawRectangle: function( | node,
> | geometry | )

Render a rectangle

> drawRow: function( | record,
> | index,
> | position | )

this method does the heavy lifting of drawing a single record into the grid

> drawSnappingHint: function( | angle | )

Draw the snapping line

> drawStore: function()

clears the grid and redraws the store.

> drawText: function( | featureId,
> | style,
> | location | )

Function for drawing text labels.

> drawText: function( | location,
> | style | )

This method is only called by the renderer itself.

> drawText: function( | featureId,
> | style,
> | location | )

Function for drawing text labels.

> drawText: function( | featureId,
> | style,
> | location | )

This method is only called by the renderer itself.

> drawText: function( | featureId,
> | style,
> | location | )

Function for drawing text labels.

> drawText: function( | featureId,
> | style,
> | location | )

This method is only called by the renderer itself.
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