Index
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D |
| dashStyle OpenLayers.Renderer.SVG OpenLayers.Renderer.SVG2 OpenLayers.Renderer.VML
| data Jx.Record Jx.Sort Jx.Store Jx.Store.Protocol.Local Jx.Store.Response Jx.Store.Strategy.Paginate OpenLayers.Feature OpenLayers.Protocol.Response
| datum, Proj4js.Proj
| db, OpenLayers.Protocol.SQL.Gears
| dblclick OpenLayers.Handler.Click OpenLayers.Handler.Feature OpenLayers.Handler.Path OpenLayers.Handler.Point
| dblclickCell, Jx.Grid
| deactivate Fusion.Widget Jx.Menu Jx.Menu.SubMenu Jx.Toolbar OpenLayers.Control.Navigation OpenLayers.Control.TouchNavigation OpenLayers.Handler.Box OpenLayers.Handler.Drag OpenLayers.Handler.Feature OpenLayers.Handler.MouseWheel OpenLayers.Handler.Pinch OpenLayers.Strategy OpenLayers.Strategy.BBOX OpenLayers.Strategy.Fixed
| DECIMALDEGREES, Fusion
| decimalSeparator, OpenLayers.Number
| DEFAULT_CONFIG, OpenLayers.Request
| DEFAULT_PARAMS OpenLayers.Layer.MapServer OpenLayers.Layer.WFS OpenLayers.Layer.WMS
| defaultAction, Jx.Form
| defaultClick OpenLayers.Control.MouseDefaults OpenLayers.Control.MouseToolbar OpenLayers.Control.Navigation OpenLayers.Control.TouchNavigation
| defaultDatum, Proj4js
| defaultDblClick OpenLayers.Control.MouseDefaults OpenLayers.Control.MouseToolbar OpenLayers.Control.Navigation OpenLayers.Control.TouchNavigation
| defaultDblRightClick, OpenLayers.Control.Navigation
| defaultDisabledLayerIcon, Fusion.Widget.Legend
| defaultFilter, OpenLayers.Protocol
| defaultGroupInfoIcon, Fusion.Widget.Legend
| defaultIcon, OpenLayers.Marker
| defaultLayerDWFIcon, Fusion.Widget.Legend
| defaultLayerInfoIcon, Fusion.Widget.Legend
| defaultLayerRasterIcon, Fusion.Widget.Legend
| defaultLayerThemeIcon, Fusion.Widget.Legend
| defaultMouseDown OpenLayers.Control.MouseDefaults OpenLayers.Control.MouseToolbar
| defaultMouseMove OpenLayers.Control.MouseDefaults OpenLayers.Control.MouseToolbar
| defaultMouseOut OpenLayers.Control.MouseDefaults OpenLayers.Control.MouseToolbar
| defaultMouseUp OpenLayers.Control.MouseDefaults OpenLayers.Control.MouseToolbar
| defaultPrefix OpenLayers.Format.Filter.v1 OpenLayers.Format.GML.Base OpenLayers.Format.OGCExceptionReport OpenLayers.Format.WFSCapabilities.v1 OpenLayers.Format.WFST.v1 OpenLayers.Format.XML
| defaultRootFolderIcon, Fusion.Widget.Legend
| DEFAULTS Global OpenLayers.Format.XML.OpenLayers.Format.WFST OpenLayers.Protocol.WFS.OpenLayers.Protocol.WFS OpenLayers.Strategy.BBOX
| defaultSize, OpenLayers.Layer.MapGuide
| defaultsPerSymbolizer, OpenLayers.Style
| defaultStyle, OpenLayers.Style
| defaultSymbolizer, OpenLayers.Renderer.OpenLayers.Renderer
| defaultWheelDown, OpenLayers.Control.MouseDefaults
| defaultWheelUp, OpenLayers.Control.MouseDefaults
| Defines the length of the rotate handle, OpenLayers.Control.MapCapturer.rotateHandleLength
| defsFailed, Proj4js.Proj
| defsLoaded, Proj4js.Proj
| defsLookupService
| deg, Util
| DEGREES, Fusion
| delay, OpenLayers.Control.Measure
| delayedCall OpenLayers.Handler.Click OpenLayers.Handler.Hover
| delayedRightCall, OpenLayers.Handler.Click
| delayedTrigger, OpenLayers.Control.Measure
| deleted, Jx.Store
| delta, OpenLayers.Handler.MouseWheel
| Deprecated, OpenLayers.Popup.Anchored
| deregisterForEvent, Fusion.Lib.EventMgr
| deriveConstants, Proj4js.Proj
| description OpenLayers.Rule OpenLayers.Style
| destroy Fusion.Lib.EventMgr OpenLayers.Control OpenLayers.Control.MousePosition OpenLayers.Control.Navigation OpenLayers.Control.TouchNavigation OpenLayers.Events.buttonclick OpenLayers.Feature OpenLayers.Feature.Vector OpenLayers.Feature.WFS OpenLayers.Geometry OpenLayers.Handler OpenLayers.Handler.Box OpenLayers.Handler.MouseWheel OpenLayers.Icon OpenLayers.Layer OpenLayers.Layer.Bing OpenLayers.Marker.Box OpenLayers.Popup OpenLayers.Projection OpenLayers.Renderer.Elements OpenLayers.StyleMap
| destroyAllFeatures, OpenLayers.Tile.WFS
| destroyFeature OpenLayers.Handler.Path OpenLayers.Handler.Point OpenLayers.Handler.Polygon
| destroyMarker OpenLayers.Feature OpenLayers.Feature.Vector
| destroyPersistedFeature OpenLayers.Handler.Path OpenLayers.Handler.Point
| destroyPopup OpenLayers.Feature OpenLayers.Feature.Vector
| destroyTile, OpenLayers.Layer.Grid
| determineZIndex, OpenLayers.ElementsIndexer
| digitizeCircle, Fusion.Widget.Map
| digitizeLine, Fusion.Widget.Map
| digitizeLineString, Fusion.Widget.Map
| digitizePoint, Fusion.Widget.Map
| digitizePolygon, Fusion.Widget.Map
| digitizeRectangle, Fusion.Widget.Map
| direction, Jx.Plugin.Grid.Sorter
| disable Fusion.Widget OpenLayers.Control.MapCapturer
| disableFirefoxOverflowHack, OpenLayers.Popup
| disableZoomBox, OpenLayers.Control.Navigation
| disableZoomWheel, OpenLayers.Control.Navigation
| dispatch, OpenLayers.Ajax.Responders
| dispatchException, OpenLayers.Ajax.Request
| dispatchRequest, Fusion.Lib.MGBroker
| display OpenLayers.Icon OpenLayers.Layer.EventPane OpenLayers.Layer.WFS OpenLayers.Marker OpenLayers.Marker.Box
| displayClass OpenLayers.Control OpenLayers.Popup
| displayError, OpenLayers.Layer.Vector
| displaySystemUnits, OpenLayers.Control.Measure
| distanceSquaredToSegment, OpenLayers.Geometry.OpenLayers.Geometry
| distanceToSegment, OpenLayers.Geometry.OpenLayers.Geometry
| div OpenLayers.Marker.Box OpenLayers.Popup
| DMS, Fusion
| document, OpenLayers.Format.XML.OpenLayers.Format.XML
| documentEvents, OpenLayers.Handler.Drag
| domInsert, Jx.Grid.Renderer
| domObj Jx.Menu.Separator Jx.Splitter Jx.TabSet Jx.Toolbar Jx.Toolbar.Container Jx.TreeItem Jx.Widget
| domObjA, Jx.Panel.FileUpload
| domToCss, OpenLayers.Util.vendorPrefix
| doneDragging, OpenLayers.Control.DragFeature
| doSort, Jx.Store.Strategy.Sort
| dotless, Util
| DOTS_PER_INCH, Util
| doubleTouchTolerance, OpenLayers.Handler.Path
| doWheelChange, Fusion.Widget.Map
| down OpenLayers.Handler.Click OpenLayers.Handler.Drag OpenLayers.Handler.Feature OpenLayers.Handler.Path OpenLayers.Handler.Point OpenLayers.Handler.RegularPolygon
| downFeature OpenLayers.Control.DragFeature OpenLayers.Control.MapCapturer
| Drag, OpenLayers.Handler.Drag.OpenLayers.Handler
| dragCallbacks, OpenLayers.Control.DragFeature
| dragend, OpenLayers.Handler.Drag
| DragFeature OpenLayers.Control.DragFeature.OpenLayers.Control OpenLayers.Control.MapCapturer.OpenLayers.Control
| dragging OpenLayers.Handler.Drag OpenLayers.Map OpenLayers\ext\OpenLayers\Map.js OpenLayers\OpenLayers.js
| dragHandler, OpenLayers.Handler.Box
| dragHorizontal, Jx.Splitter
| dragmove, OpenLayers.Handler.Drag
| dragObject, OpenLayers.Layer.Google
| dragPan OpenLayers.Control.Navigation OpenLayers.Control.TouchNavigation
| drags, Jx.Plugin.Grid.Resize
| dragstart, OpenLayers.Handler.Drag
| dragVertical, Jx.Splitter
| draw Jx.Panel.DataView Jx.Panel.DataView.Group OpenLayers.Control OpenLayers.Control.DragPan OpenLayers.Control.MouseDefaults OpenLayers.Control.MousePosition OpenLayers.Control.MouseToolbar OpenLayers.Control.Navigation OpenLayers.Control.OverviewMap OpenLayers.Control.PanZoom OpenLayers.Control.ScaleLine OpenLayers.Control.TouchNavigation OpenLayers.Control.ZoomBox OpenLayers.Icon OpenLayers.Marker OpenLayers.Marker.Box OpenLayers.Popup OpenLayers.Popup.AnchoredBubble OpenLayers.Tile OpenLayers.Tile.Image OpenLayers.Tile.WFS
| drawCircle OpenLayers.Renderer.Elements OpenLayers.Renderer.SVG OpenLayers.Renderer.SVG2 OpenLayers.Renderer.VML
| drawExternalGraphic, OpenLayers.Renderer.Canvas
| drawFeature OpenLayers.Control.DrawFeature OpenLayers.Handler.Path OpenLayers.Handler.Point OpenLayers.Handler.Polygon OpenLayers.Renderer OpenLayers.Renderer.Canvas OpenLayers.Renderer.NG
| DrawFeature, OpenLayers.Control.DrawFeature.OpenLayers.Control
| drawFeatures, OpenLayers.Control.MapCapturer
| drawGeometry OpenLayers.Renderer OpenLayers.Renderer.Canvas OpenLayers.Renderer.Elements
| drawGeometryNode, OpenLayers.Renderer.Elements
| drawImageScaleFactor, OpenLayers.Renderer.Canvas.OpenLayers.Renderer.Canvas
| drawingHole, OpenLayers.Handler.Polygon
| DrawLine, OpenLayers.Renderer.VML
| drawLinearRing OpenLayers.Renderer.Canvas OpenLayers.Renderer.Elements OpenLayers.Renderer.SVG OpenLayers.Renderer.SVG2 OpenLayers.Renderer.VML
| drawLineString OpenLayers.Renderer.Canvas OpenLayers.Renderer.Elements OpenLayers.Renderer.SVG OpenLayers.Renderer.SVG2 OpenLayers.Renderer.VML
| drawMarker, OpenLayers.Layer.Markers
| drawn OpenLayers.Layer.Markers OpenLayers.Layer.Vector
| drawNamedSymbol, OpenLayers.Renderer.Canvas
| drawPoint OpenLayers.Renderer.Canvas OpenLayers.Renderer.Elements OpenLayers.Renderer.SVG OpenLayers.Renderer.SVG2 OpenLayers.Renderer.VML
| drawPolygon OpenLayers.Renderer.Canvas OpenLayers.Renderer.Elements OpenLayers.Renderer.SVG OpenLayers.Renderer.SVG2 OpenLayers.Renderer.VML
| drawRectangle OpenLayers.Renderer.Elements OpenLayers.Renderer.SVG OpenLayers.Renderer.SVG2 OpenLayers.Renderer.VML
| drawRow, Jx.Grid
| drawSnappingHint, OpenLayers.Control.MapCapturer
| drawStore, Jx.Grid
| drawText OpenLayers.Renderer OpenLayers.Renderer.Canvas OpenLayers.Renderer.NG OpenLayers.Renderer.SVG OpenLayers.Renderer.SVG2 OpenLayers.Renderer.VML

> dashStyle: function( | style,
> | widthFactor | )

> dashStyle: function( | style,
> | widthFactor | )

> dashStyle: function( | style | )

The data for this record
The data to sort
Holds the data for this store
The data passed to the protocol
The data passed received by the protocol.
holds the pages of data keyed by page number.
{Object}
{Object} The data returned in the response by the server.
The datum specified for the projection
{GearsDatabase}

> dblclick: function( | evt | )

Handle dblclick.

> dblclick: function( | evt | )

Handle dblclick.

> dblclick: function( | evt | )

Handle double-clicks.

> dblclick: function( | evt | )

Handle double-clicks.

> dblclickCell: function( | e | )

handle doubleclicks on cells in the grid

> deactivate: function()

Deactivates this widget

> deactivate: function()

Deactivate the menu by hiding it.

> deactivate: function( | e | )

Deactivate the sub menu

> deactivate: function()

Deactivate the Toolbar (when it is acting as a menu bar).

> deactivate: function()

> deactivate: function()

> deactivate: function ()

> deactivate: function()

Deactivate the handler.

> deactivate: function()

Turn off the handler.

> deactivate: function ( | evt | )

> deactivate: function()

Deactivate the handler.

> deactivate: function()

Deactivate the strategy.

> deactivate: function()

Tear down strategy with regard to reading new batches of remote data.

> deactivate: function()

Deactivate the strategy.
Decimal Degree unit
Decimal separator to use when formatting numbers.
{Object} Default configuration for all requests.
{Object} Hashtable of default parameter key/value pairs
{Object} Hashtable of default key/value parameters
{Object} Hashtable of default parameter key/value pairs
the default field to activate if the user hits the enter key in this form.

> defaultClick: function ( | evt | )

> defaultClick: function ( | evt | )

> defaultClick: function ( | evt | )

> defaultClick: function ( | evt | )

The datum to use when no others a specified

> defaultDblClick: function ( | evt | )

> defaultDblClick: function ( | evt | )

> defaultDblClick: function ( | evt | )

> defaultDblClick: function ( | evt | )

> defaultDblRightClick: function ( | evt | )

{String} The default image for layers that are out of scale.
{OpenLayers.Filter} Optional default filter to read requests
{String} The default image for groupd info

> OpenLayers.Marker.defaultIcon = function()

Creates a default OpenLayers.Icon.
{String} The default image for DWF layer
{String} The default image for layer info
{String} The default image for Raster layer
{String} The default image for layers that are currently themed.

> defaultMouseDown: function ( | evt | )

> defaultMouseDown: function ( | evt | )

> defaultMouseMove: function ( | evt | )

> defaultMouseMove: function ( | evt | )

> defaultMouseOut: function ( | evt | )

> defaultMouseOut: function ( | evt | )

> defaultMouseUp: function ( | evt | )

> defaultMouseUp: function ( | evt | )

{String} The default namespace alias for creating element nodes.
{String} The default image for the root folder
{Object} It is not recommended to change the properties set here.
{Object} Default properties for the WFST format.
{Object} It is not recommended to change the properties set here.
{OpenLayers.Size} Tile size as produced by MapGuide server
{Boolean} If set to true, the defaultStyle will extend the symbolizer of every rule.
{Object} hash of style properties to use as default for merging rule-based style symbolizers onto.
{Object} Properties from this symbolizer will be applied to symbolizers with missing properties.

> defaultWheelDown: function( | evt | )

User spun scroll wheel down

> defaultWheelUp: function( | evt | )

User spun scroll wheel up
in pixel.

> defsFailed: function()

Report an error in loading the defs file, but continue on using WGS84

> defsLoaded: function()

Continues the Proj object initilization once the def file is loaded
AJAX service to retreive projection definition parameters from

> OpenLayers.Util.deg = function( | x | )

Degree unit
{Number} Number of milliseconds between clicks before the event is considered a double-click.

> delayedCall: function( | evt | )

Sets timerId to null.

> delayedCall: function( | evt | )

Triggers pause callback.

> delayedRightCall: function( | evt | )

Sets rightclickTimerId to null.
{Number} Timeout id of trigger for measurepartial.
track deleted records before they are purged
{Integer} When interval is set, delta collects the mousewheel z-deltas of the events that occur within the interval.
The deprecated.js script includes all methods, properties, and constructors that are not supported as part of the long-term API.

> deregisterForEvent : function( | eventID,
> | f | )

deregister a callback function when you no longer want to recieve it.

> deriveConstants: function()

Sets several derived constant values and initialization of datum and ellipse parameters.
{String} Description of this rule (set if abstract is included in SLD)
{String} Description of this style (set if abstract is included in SLD)

> destroy: function()

> destroy: function ()

The destroy method is used to perform any clean up before the control is dereferenced.

> destroy: function()

> destroy: function()

The destroy method is used to perform any clean up before the control is dereferenced.

> destroy: function()

The destroy method is used to perform any clean up before the control is dereferenced.

> destroy: function()

> destroy: function()

nullify references to prevent circular references and memory leaks

> destroy: function()

nullify references to prevent circular references and memory leaks

> destroy: function()

nullify references to prevent circular references and memory leaks

> destroy: function()

Destroy this geometry.

> destroy: function ()

Deconstruct the handler.

> destroy: function()

> destroy: function()

> destroy: function()

Nullify references and remove event listeners to prevent circular references and memory leaks

> destroy: function( | setNewBaseLayer | )

Destroy is a destructor: this is to alleviate cyclic references which the Javascript garbage cleaner can not take care of on its own.

> destroy: function()

> destroy: function()

> destroy: function()

nullify references to prevent circular references and memory leaks

> destroy: function()

Destroy projection object.

> destroy: function()

> destroy: function()

> destroyAllFeatures: function()

Iterate through and call destroy() on each feature, removing it from the local array

> destroyFeature: function( | force | )

Destroy temporary geometries

> destroyFeature: function( | force | )

Destroy the temporary geometries

> destroyFeature: function( | force | )

Destroy temporary geometries

> destroyMarker: function()

Destroys marker.

> destroyMarker: function()

> destroyPersistedFeature: function()

Destroy the persisted feature.

> destroyPersistedFeature: function()

Destroy the persisted feature.

> destroyPopup: function()

Destroys the popup created via createPopup.

> destroyPopup: function()

> destroyTile: function( | tile | )

> determineZIndex: function( | node | )

Determine the z-index for the current node if there isn’t one, and set the maximum value if we’ve found a new maximum.

> digitizeCircle: function( | options,
> | callback | )

Digitizes a circle and passes the value to a function for processing.

> digitizeLine: function( | options,
> | callback | )

Digitizes a line and passes the value to a function for processing.

> digitizeLineString: function( | options,
> | callback | )

Digitizes a line string and passes the value to a function for processing.

> digitizePoint: function( | options,
> | callback | )

Digitizes a point and passes the value to a function for processing.

> digitizePolygon: function( | options,
> | callback | )

Digitizes a polygon and passes the value to a function for processing.

> digitizeRectangle: function( | options,
> | callback | )

Digitizes a rectangle and passes the value to a function for processing.
tell us what direction the sort is in (either ‘asc’ or ‘desc’)

> disable: function()

Disables this widget.

> disable: function()

Disable the capture box.
{Boolean} The hack for overflow in Firefox causes all elements to be re-drawn, which causes Flash elements to be re-initialized, which is troublesome.

> disableZoomBox : function()

> disableZoomWheel : function()

> dispatch: function( | callback,
> | request,
> | transport | )

> dispatchException: function( | exception | )

If the optional onException function is set, execute it and then dispatch the call to any other listener registered for onException.

> dispatchRequest : function( | r,
> | f | )

send a request to the MapGuide Open Source server using XMLHttpRequest and return the result to the specified function.

> display: function( | display | )

Hide or show the icon

> display: function( | display | )

Set the display on the pane

> display: function()

Call the display method of the appropriate parent class.

> display: function( | display | )

Hide or show the icon

> display: function( | display | )

Hide or show the icon
{string} This property is used for CSS related to the drawing of the Control.
{String} The CSS class of the popup.

> displayError: function()

Let the user know their browser isn’t supported.
{Object} Units for various measurement systems.

> OpenLayers.Geometry.distanceSquaredToSegment = function( | point,
> | segment | )

Usually the distanceToSegment function should be used.

> OpenLayers.Geometry.distanceToSegment = function( | point,
> | segment | )

{DOMElement}
{DOMElement} the div that contains this popup.
DMS unit
{XMLDocument} XML document to reuse for creating non-HTML compliant nodes, like document.createCDATASection.
{Boolean} Are we currently observing document events?
boolean, indicates if the renderer needs to insert a DOM element instead of just outputing some templated HTML.
{HTMLElement} the HTML element that the separator is contained within
{HTMLElement} the element being split
{HTMLElement} The HTML element that represents this tab set in the DOM.
{HTMLElement} the HTML element that the toolbar lives in
{HTMLElement} the HTML element that the container lives in
{HTMLElement} a reference to the HTML element that is the TreeItem in the DOM
The HTMLElement that represents this widget.
An HTML Element used to hold the interface while it is being constructed.

> function domToCss( | prefixedDom | )

Converts a upper camel case DOM style property name to a CSS property i.e.

> doneDragging: function( | pixel | )

Called when the drag handler is done dragging.

> doSort : function ( | col,
> | sort,
> | data,
> | ret,
> | options | )

Called to change the sorting of the data
{RegExp} Compiled regular expression to match dots (“.”
{Integer} 72 (A sensible default)
{Number} Maximum number of pixels between two touches for the gesture to be considered a “finalize feature” action.

> doWheelChange: function( | evt,
> | deltaZ | )

Carries out the actual map zoom based on the wheel movement
{Object} Object that store relevant information about the last mousedown or touchstart.

> down: function( | evt | )

This method is called during the handling of the mouse down event.
{OpenLayers.Pixel} The location of the last mousedown.

> down: function( | evt | )

Handle mousedown and touchstart.

> down: function( | evt | )

Handle mousedown and touchstart.

> down: function( | evt | )

Start drawing a new feature

> downFeature: function( | pixel | )

Called when the drag handler detects a mouse-down.

> downFeature: function( | pixel | )

Called when the drag handler detects a mouse-down.
Returns OpenLayers.Handler.Drag
{Object} The functions that are sent to the drag handler for callback.

> dragend: function ( | evt | )

This private method is factorized from mouseup and touchend methods
Create a new control to drag features.
Create a new control to drag features.
{Boolean}
{Boolean} The map is currently being dragged.
{OpenLayers.Handler.Drag}

> dragHorizontal: function( | obj | )

In a horizontally split container, handle a bar being dragged left or right by resizing the elements on either side of the bar.

> dragmove: function ( | evt | )

This private method is factorized from mousemove and touchmove methods
{GDraggableObject} Since 2.93, Google has exposed the ability to get the maps GDraggableObject.
{OpenLayers.Control.DragPan}
{OpenLayers.Control.DragPan}
the Drag instances

> dragstart: function ( | evt | )

This private method is factorized from mousedown and touchstart methods

> dragVertical: function( | obj | )

In a vertically split container, handle a bar being dragged up or down by resizing the elements on either side of the bar.

> draw: function ()

begins the process of creating the items

> draw: function ()

actually does the work of creating the view

> draw: function ( | px | )

The draw method is called when the control is ready to be displayed on the page.

> draw: function()

Creates a Drag handler, using panMap and panMapDone as callbacks.

> draw: function()

> draw: function()

{DOMElement}

> draw: function()

> draw: function()

> draw: function()

Render the control in the browser.

> draw: function( | px | )

> draw: function()

{DOMElement}

> draw: function()

> draw: function()

> draw: function( | px | )

Move the div to the given pixel.

> draw: function( | px | )

Calls draw on the icon, and returns that output.

> draw: function( | px,
> | sz | )

> draw: function( | px | )

Constructs the elements that make up the popup.

> draw: function( | px | )

> draw: function( | force | )

Clear whatever is currently in the tile, then return whether or not it should actually be re-drawn.

> draw: function()

Check that a tile should be drawn, and draw it.

> draw:function()

Check that a tile should be drawn, and load features for it.

> drawCircle: function( | node,
> | geometry | )

Virtual function for drawing Circle Geometry.

> drawCircle: function( | node,
> | geometry,
> | radius | )

This method is only called by the renderer itself.

> drawCircle: function( | node,
> | geometry,
> | radius | )

This method is only called by the renderer itself.

> drawCircle: function( | node,
> | geometry,
> | radius | )

Render a circle.

> drawExternalGraphic: function( | geometry,
> | style,
> | featureId | )

Called to draw External graphics.

> drawFeature: function( | geometry | )

> drawFeature: function()

Render geometries on the temporary layer.

> drawFeature: function()

Render features on the temporary layer.

> drawFeature: function()

Render geometries on the temporary layer.

> drawFeature: function( | feature,
> | style | )

Draw the feature.

> drawFeature: function( | feature,
> | style | )

Draw the feature.

> drawFeature: function( | feature,
> | style | )

Draw the feature.

> drawFeatures: function()

Draw the capture box, rotate handle etc.

> drawGeometry: function( | geometry,
> | style,
> | featureId | )

Draw a geometry.

> drawGeometry: function( | geometry,
> | style,
> | featureId | )

Used when looping (in redraw) over the features; draws the canvas.

> drawGeometry: function( | geometry,
> | style,
> | featureId | )

Draw the geometry, creating new nodes, setting paths, setting style, setting featureId on the node.

> drawGeometryNode: function( | node,
> | geometry,
> | style | )

Given a node, draw a geometry on the specified layer.
{Number} Scale factor to apply to the canvas drawImage arguments.
{Boolean} Currently drawing an interior ring.
Render a line.

> drawLinearRing: function( | geometry,
> | style,
> | featureId | )

This method is only called by the renderer itself.

> drawLinearRing: function( | node,
> | geometry | )

Virtual function for drawing LinearRing Geometry.

> drawLinearRing: function( | node,
> | geometry | )

This method is only called by the renderer itself.

> drawLinearRing: function( | node,
> | geometry | )

This method is only called by the renderer itself.

> drawLinearRing: function( | node,
> | geometry | )

Render a linearring

> drawLineString: function( | geometry,
> | style,
> | featureId | )

This method is only called by the renderer itself.

> drawLineString: function( | node,
> | geometry | )

Virtual function for drawing LineString Geometry.

> drawLineString: function( | node,
> | geometry | )

This method is only called by the renderer itself.

> drawLineString: function( | node,
> | geometry | )

This method is only called by the renderer itself.

> drawLineString: function( | node,
> | geometry | )

Render a linestring.

> drawMarker: function( | marker | )

Calculate the pixel location for the marker, create it, and add it to the layer’s div
{Boolean} internal state of drawing.
{Boolean} Whether the Vector Layer features have been drawn yet.

> drawNamedSymbol: function( | geometry,
> | style,
> | featureId | )

Called to draw Well Known Graphic Symbol Name.

> drawPoint: function( | geometry,
> | style,
> | featureId | )

This method is only called by the renderer itself.

> drawPoint: function( | node,
> | geometry | )

Virtual function for drawing Point Geometry.

> drawPoint: function( | node,
> | geometry | )

This method is only called by the renderer itself.

> drawPoint: function( | node,
> | geometry | )

This method is only called by the renderer itself.

> drawPoint: function( | node,
> | geometry | )

Render a point

> drawPolygon: function( | geometry,
> | style,
> | featureId | )

This method is only called by the renderer itself.

> drawPolygon: function( | node,
> | geometry | )

Virtual function for drawing Polygon Geometry.

> drawPolygon: function( | node,
> | geometry | )

This method is only called by the renderer itself.

> drawPolygon: function( | node,
> | geometry | )

This method is only called by the renderer itself.

> drawPolygon: function( | node,
> | geometry | )

Render a polygon

> drawRectangle: function( | node,
> | geometry | )

Virtual function for drawing Rectangle Geometry.

> drawRectangle: function( | node,
> | geometry | )

This method is only called by the renderer itself.

> drawRectangle: function( | node,
> | geometry | )

This method is only called by the renderer itself.

> drawRectangle: function( | node,
> | geometry | )

Render a rectangle

> drawRow: function( | record,
> | index,
> | position | )

this method does the heavy lifting of drawing a single record into the grid

> drawSnappingHint: function( | angle | )

Draw the snapping line

> drawStore: function()

clears the grid and redraws the store.

> drawText: function( | featureId,
> | style,
> | location | )

Function for drawing text labels.

> drawText: function( | location,
> | style | )

This method is only called by the renderer itself.

> drawText: function( | featureId,
> | style,
> | location | )

Function for drawing text labels.

> drawText: function( | featureId,
> | style,
> | location | )

This method is only called by the renderer itself.

> drawText: function( | featureId,
> | style,
> | location | )

Function for drawing text labels.

> drawText: function( | featureId,
> | style,
> | location | )

This method is only called by the renderer itself.
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