# FdoILockConflictReader Class Reference

`#include <ILockConflictReader.h>`

Inheritance diagram for FdoILockConflictReader:

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List of all members.

## Detailed Description

The FdoILockConflictReader interface provides forward only, read-only functionality for identifying features that have a lock conflict. Features with a lock conflict are those that the caller is attempting to modify that are already locked by someone else.

Remarks:
  A reference to an FdoILockConflictReader is returned from the FdoIAcquireLock, FdoISelect, FdoIReleaseLock, FdoIUpdate, and FdoIDelete commands. The initial position of the FdoILockConflictReader is prior to the first item, thus you must call ReadNext to begin accessing any data.

Definition at line 40 of file ILockConflictReader.h.

## Public Member Functions
virtual FDO_API void | Close ()=0
| Closes the FdoILockConflictReader object, freeing any resources it may be holding.
virtual FDO_API FdoConflictType | GetConflictType ()=0
| Gets the conflict type for the conflict currently being read.
virtual FDO_API FdoString * | GetFeatureClassName ()=0
| Gets the class name of the feature currently being read.
virtual FDO_API FdoPropertyValueCollection * | GetIdentity ()=0
| Returns an FdoPropertyValueCollection containing the property values that uniquely identify the feature currently being read.
virtual FDO_API FdoString * | GetLockOwner ()=0
| Gets the name of the owner who holds a lock on the feature currently being read.
virtual FDO_API FdoString * | GetLongTransaction ()=0
| Gets the name of the long transaction in which the feature currently being read is locked.
virtual FDO_API bool | ReadNext ()=0
| Advances the reader to the next item. The default position of the reader is prior to the first item. Thus, you must call ReadNext to begin accessing any data.

The documentation for this class was generated from the following file:

- ILockConflictReader.h